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Sepulcher
Personal Project | Nov 2019 - Dec 2020
Paradise: List
Design Process
Engine and Tools
UE4 | Adobe Illustrator
Mechanics
Currently using a fantasy combat asset pack with an inventory system, pickup system, rolling, and combo physical attack system. In progress to design Diablo 3 style wizard abilities such as ray, teleporting, and magic missiles.
My Work
Took the third person Action RPG asset pack and changed it to top-down, mouse located. Edited camera, created camera friendly environments, and in progress to create Diablo 3 wizard abilities such as a ray, magic missile, and teleportation using blueprints.
Asset Packs
Action RPG
Design Goal
A Diablo 3 styled boss map with a series of objectives, optional paths, bosses, and treasures to explore, and creating a whitebox with a distinctive Diablo 3 atmosphere and architecture.
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